Each player starts at home, is born in a different position in life, has certain life-long qualities, and is faced with certain events and choices. The aim is to go home, and the game ends when one or more players have completed the journey and acquired the necessary number of tokens. The relationsh...
|Main Author:||Kavanagh, Jennifer.|
|Other Authors:||Connolly, Andrew, game designer.|
[London, England] :